Joel Burgess
joel-at-joelburgess.com
Experience
Senior Designer, Bethesda Softworks
6/2005 - current
The Elder Scrolls V: Skyrim
Level Designer, Terminal Reality
4/2004 - 5/2005
Aeon Flux
Art Director & Designer, Dezign Corp.
2/2003 - 11/2003
Rob Williams - Project Lead
PlanetQuest (unreleased - cancelled)
2001 - 2004
Dr. John Weishampel - Project Supervisor
The VR Forest (location-based educational exhibit)
Education:
B.A. Digital Media: Interactive Media
University of Central Florida
Dr. Robert Kenny - advisor
Graduated 2004
A.A. Music Theory & Performance
Indian River Community College
Casey Lunceford, Department Head
Graduated 2001
Miscellaneous:
Speaker: GDC 2010, 2011, 2012: Level Design in a Day Tutorial
QuakeCon 2012 Panelist: Modding (video)
QuakeCon 2010 Panelist: World Design (video)
On-Campus presentations, FIEA (Orlando) and SMU (Dallas)
UCF Virtual Rainforest Team was:
Featured at ESA conference, Savannah, GA 2003
Featured at Institute for Simulation and Training, Orlando
Featured at IAAPA convention 2002
Co-Organizer "Rock vs. Cancer" ACS benefit concert
References:
Reference Contacts are Available Upon Request
View my Profile and Endorsements on LinkedIn
View my Profile at Moby Games
6/2005 - current
The Elder Scrolls V: Skyrim
- Systems and Combat Design Contributions
- Dialogue, Book, and Quest Writing
- Level design and gameplay scripting
- Gameplay Design: Dragon, Spriggan, Wispmother
- Tools and Workflow Design
- Organized Documentation and Release of Creation Kit modding tool
- Collaborated w/Valve on Steam Workshop Integration
- Established & guided creative vision for level design
- Collaborated on world & quest design/implementation
- Hired & managed team of five level designers w/producers
- Shared systems & tools design duties w/design leads
- Co-Editor of Strategy Guide for base game & expansions
- Hands-on level design layout, scripting, writing
- Project co-lead from concept to ship
- Managed team of ~20 artists & designers on tight schedule
- Hands-on w/project. Implemented free-form quests, world design/building, scripting, directed/performed voice acting, etc.
- Collaborated on High-level design of military scenario
- Design of general space/gameplay flow and mechanics
- Flavor text and holotape writing
- Responsible for many of the game's 200+ dungeons
- Contributed to story hooks and points of interest for random gameplay
- Handled Design, writing, and scripting
- Shared level design duties with one other Level Designer
- Established lair layout and theme
- Shared in Level design and writing duties.
- Collaborated with designers on Quest Dungeons
- Design, writing, and implementation of freeform gameplay areas
Level Designer, Terminal Reality
4/2004 - 5/2005
Aeon Flux
- Contributed to overall Game Design during pre-production
- Wrote and began production on two "episodes", or levels
- Designed and produced two levels of final game
- Handled dialogue and cinematic scripting
- Contributed Art Assets
Art Director & Designer, Dezign Corp.
2/2003 - 11/2003
Rob Williams - Project Lead
PlanetQuest (unreleased - cancelled)
- Managed tasks and budget for freelance artists
- Wrote extensive design documentation for original RPG concept
- Early systems prototyping w/proprietary tools
2001 - 2004
Dr. John Weishampel - Project Supervisor
The VR Forest (location-based educational exhibit)
- Created and imported content into Torque Game Engine
- Collaborated on overall experience design
- Project was unveiled at Orlando Science Center in 2005
Education:
B.A. Digital Media: Interactive Media
University of Central Florida
Dr. Robert Kenny - advisor
Graduated 2004
A.A. Music Theory & Performance
Indian River Community College
Casey Lunceford, Department Head
Graduated 2001
Miscellaneous:
Speaker: GDC 2010, 2011, 2012: Level Design in a Day Tutorial
QuakeCon 2012 Panelist: Modding (video)
QuakeCon 2010 Panelist: World Design (video)
On-Campus presentations, FIEA (Orlando) and SMU (Dallas)
UCF Virtual Rainforest Team was:
Featured at ESA conference, Savannah, GA 2003
Featured at Institute for Simulation and Training, Orlando
Featured at IAAPA convention 2002
Co-Organizer "Rock vs. Cancer" ACS benefit concert
References:
Reference Contacts are Available Upon Request
View my Profile and Endorsements on LinkedIn
View my Profile at Moby Games
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