I've been making video games since I was first shown how the pgUp key created a wall in the BUILD engine for Duke Nukem 3D. I was hooked.
Since finding my way into the professional game dev industry, I have focused on creating worlds rich with detail, systems that empower players to tell their own stories, and participating in outreach to fans, creators, and other aspiring game developers.
I can be reached via email. Joel @ the name of this domain.
Check facebook for Level Designer's Workshop updates.
I can be found on Twitter, spewing heresies. DMs are open.
I love my dogs very much.
Thanks for your interest!